Resident Evil 5, known in Japan as biohazard 5 Baiohazādo Faibu?), is the forthcoming installment in the Resident Evil survival horror series, which is set to debut for PlayStation 3 and Xbox 360. It will be developed and published by Capcom. Although Capcom officially announced the title on July 20, 2005, the game's actual release date has yet to be announced.[1] The producer of the game has stated Resident Evil 5 has been pushed back to some time in 2009.[2]
the game's producer, stated the Resident Evil 5 will feature similar gameplay to Resident Evil 4;[3] The player will control Redfield similarly to how the player controlled Leon Kennedy in Resident Evil 4.[3] The game's environment will also play a significant role. For example, if Redfield suffers prolonged exposure to heat, he will begin to see mirages and hallucinations.[4] Also, the game implements various lighting effects. If Redfield moves between bright and dark areas his eyes will have to adjust, causing the player to briefly lose some visual of their surroundings.[3]
The game will also feature new types of enemies. The extended E3 trailer revealed several sequences involving Redfield attacking hordes of fleet-footed enemies,[5] who possessed melee weapons.[6] Takeuchi has also stated the game's enemies will also possess human-like intelligence and awareness. Furthermore, he stated they will be different from the previous zombies and ganados.[3] In an interview with Xbox360ism, Keiji Inafune briefly stated that the game will feature some online elements.[7]
Few details have been released about the game's storyline other than the fact that the setting will have a similar feel to the movie Black Hawk Down.[8][9] Takeuchi added that the developing team is composed of staff members who worked on the first Resident Evil.[9] Despite the lack of information, he has stated that Resident Evil 5 will be an actual sequel to the Resident Evil series.[9] Before Takeuchi took over, the game's former producer Hiroyuki Kobayashi stated "it's safe to say that Resident Evil 5 will naturally proceed from where Resident Evil 4 left off."[10]
In a July 2007 Famitsu interview, producer Jun Takeuchi revealed the main playable character as Chris Redfield and the game takes place ten years after the events of the original Resident Evil. The story will explore Chris' life during the ten year interval between the two games.[11] During the game's events, he is a member of a group known as BSAA, and sent to investigate an incident in a desert area that serves as the game's setting.[3] Takeuchi also confirmed that a female character from the series, who is seen briefly at the end of the trailer, will appear in the game. [3] In an online interview translated and posted by Capcom , Takeuchi revealed that the game's plot will be set in Africa.[12]
the director of Onimusha and producer of Lost Planet: Extreme Condition, will take over producer duties from Hiroyuki Kobayashi. Keiji Inafune, who served as promotional producer for Resident Evil 2 and executive producer for Resident Evil 4's PlayStation 2 version, is overseeing the project.[13] In February of 2007, members of Capcom's Clover Studio were also called upon to help develop the game. However, many developers from the studio moved on to work on the Resident Evil: The Umbrella Chronicles, which debuted for the Wii.[14][15] Several staff members who also worked on the original Resident Evil are involved in development. According to Takeuchi, the game will utilize the same gameplay model introduced in Resident Evil 4, while implementing thematics from the original Resident Evil into the game.[16]
They concluded the screening by stating Resident Evil 5 will not be released anytime in 2007.[18] The full E3 trailer for the game became available on the Xbox 360 Marketplace and PlayStation Network Store on July 26, 2007.[3][19]
Produced by series veteran Jun Takeuchi, this next-generation follow-up to the terrifying series introduces the theme of escape as its core survival instinct. As Chris Redfield (former S.T.A.R.S. member and now part of the BSAA unit), your life is in danger as you strive to complete your most dangerous mission yet in a sweltering desert colony where a new breed of evil has been unleashed. Swarms of marauding evil beings will charge at you when your pulse is racing at a heart-shattering pace. Environments will play a bigger factor than ever here, using the power of next-gen systems to create a world where terror might lurk in any alcove or shadow. Powerful lighting effects overwhelm the player with mirage movement and blinding brilliance, and even in the light of day, there is no safe haven in this Resident Evil.
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Added: April 12, 2008
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